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MAXIME LEJARS
Level Designer
Game Designer
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Pew-Pew Fish
PC - Isart Digital Project
2D Shoot'em up
Project Description
Pew-Pew Fish is a solo game project for the first year inside Isart Digital. The game was made with Adobe Animate for a period of 3 months.
It is a prototype of one level including a tutorial and a final boss which uses different types of weapons and mechanics already encountered by the player inside the level.
My work on the project
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Gameplay Programming / 3Cs
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Level Design
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Game Design
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Playtests
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UI
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Game balancing
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Onboarding
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Juiciness
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Boss Design
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I was in charge of everything excluding art that was given by the school. The key points of the project were to show our skills to create a good difficulty curve by implementing new enemies on the path during the progression of the player and create a boss at the end with different patterns.
Link to the Closing kit
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