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Pew-Pew Fish

PC  - Isart Digital Project
2D Shoot'em up

Project Description

Pew-Pew Fish is a solo game project for the first year inside Isart Digital. The game was made with Adobe Animate for a period of 3 months.

It is a prototype of one level including a tutorial and a final boss which uses different types of weapons and mechanics already encountered by the player inside the level.

My work on the project

  • Gameplay Programming / 3Cs

  • Level Design

  • Game Design 

  • Playtests

  • UI

  • Game balancing

  • Onboarding

  • Juiciness

  • Boss Design

  • ...

I was in charge of everything excluding art that was given by the school. The key points of the project were to show our skills to create a good difficulty curve by implementing new enemies on the path during the progression of the player and create a boss at the end with different patterns. 

Link to the Closing kit

02_InGame
05_InGame
04_InGame
03_InGame
06_Boss01
06_Boss02
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