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MAXIME LEJARS
Level Designer
Game Designer
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Magibot
Mobile / PC - Studio Baïkin
Puzzle-Aventure / Plateformer 2D
Project Description
Magibot is a 2D Platformer game released in 2018 on Mobile and Steam created with Unity Engine that combines both the principles of a platform game and those of a strategy game. Place the action blocks wisely upstream before taking control of your character.
My work on the project
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Level Design
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Game Design
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Playtest
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Boss Design
I was a freelancer in charge of creating layouts for the First World played by the players. I did most of the levels of this zone. I was in charge of supporting them during all their production phases and discussing with the art team. Previously during my internship, I also designed Boss encounters as well as playtest levels and give feedback.
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